Teleimmersive Archaeology


  • Maurizio Forte University of California, Merced
  • Gregorij Kurillo University of California, Berkeley


Parole chiave:

Cybertecnology, Teleimmersive archeology, 3D, Virtual Reality.


The project of teleimmersive Archaeology is supported by the Center for Information Technology Research in the Interest of Society (CITRISI) of the Univeristy of Berkeley. This is the first system created worlwide which opened new prospects of changes in the field of archeology. The Ciberarcheology is a new field of research aimed to simulation and investigation of the past.

Riferimenti bibliografici

Forte M. (ed.) (2010), Cyberarchaeology, BAR International

Series 2177, Oxford.

Vasudevan R., Kurillo G., Lobaton E., Bernardin T.,

Kreylos O., Bajcsy R., Nahrstedt K. (2011), High Quality

Visualization for Geographically Distributed 3D Teleimmersive

Applications, IEEE Transactions on Multimedia,

vol. 13, no. 3, pp. 573 – 584.

O. Kreylos (2008), Environment-independent VR development

in G. Bebis, et al. (eds.): Advances in Visual

Computing, ISVC 2008, Part I, LNCS 5358, 901–912.

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eye contact on performance of a digit-coding task. J.

Soc. Psychol. 96, pp. 145–146.

Doherty-Sneddon G., Anderson A., O'Malley C., Langton

S., Garrod S., Bruce V., (1997) Face-to-face and videomediated

communication: A comparison of dialogue

structure and task performance, Journal of Experimental

Psychology: Applied, Vol 3(2), Jun 1997, pp. 105-125.




Come citare

Forte, M., & Kurillo, G. (2019). Teleimmersive Archaeology. Archeomatica, 6(5).